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Accelerated Gammatones

Introduction Last winter, I worked on a personal project I call ongaku (from the Japanese for ‘music’). This was an attempt to use manifold learning to create a metric space for music. The preprocessing relied heavily on a method called (Valero and Alias 2012). This method was intended to replace Mel Frequency Cepstral Coefficients. Where Mel Frequency is a logarithmic transformation of sound frequency, in an attempt to simulate human perception of sound.